Codepath

Hand Class

Unit 5 Session 1 (Click for link to problem statements)

U-nderstand

Understand what the interviewer is asking for by using test cases and questions about the problem.

  • How should the Hand class behave if trying to remove a card that isn't in the hand?
    • For this problem, you can assume the card is always in the hand when remove_card is called.

P-lan

Plan the solution with appropriate visualizations and pseudocode.

General Idea: Develop a Hand class to manage a collection of Card objects, providing methods to add and remove cards.

1) Initialize the `Hand` class with an empty list of cards.
2) Implement `add_card()` to append a `Card` object to the hand.
3) Implement `remove_card()` to remove a `Card` object from the hand.

⚠️ Common Mistakes

  • Incorrect implementation of the list methods for adding or removing items.

I-mplement

class Hand:
    def __init__(self):
        self.cards = []

    def add_card(self, card):
        self.cards.append(card)

    def remove_card(self, card):
        self.cards.remove(card)
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